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Part of Duskmourn: House of Horror
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Overwhelming Stampede
7%
Live Inclusion
Times Brought
3918
Decks Running
1663
Median Cast Turn
8
Drawn → Played
55%
Format
First-cast turn
n=491
0%
T1
0%
T2
0%
T3
2%
T4
5%
T5
71%
T6-9
21%
T10+
Median
8
P25
7
· P75
9
· max
20
On curve
8%
(23 / 491 cast on T5)
Cast same turn as drawn
25%
The "good card" funnel
3921 brought · 1367 playersBrought to game
3921
Ever drawn
891
Reached battlefield
491
Still on board at game end
167
≥ +20.3pp
Players who cast this card win 48% of the time (n=447) , vs 23% when it never left the library (n=2504).
When players drew this card but left it in hand, they won 17% (n=351).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.8pp; 95% confidence interval +20.3pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
997 instances3.4%
Library
16.8%
Battlefield
39.3%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
212 decks
-
2
T'Challa, the Black Panther
197 decks
-
3
Beorn the Fierce
41 decks
-
4
Chief of the Wilds
31 decks
-
5
Galadriel, Elven-Queen
31 decks
-
6
The Astonishing Ant-Man
29 decks
-
7
Zimone, Mystery Unraveler
29 decks
-
8
Galadriel, Light of Valinor
22 decks
-
9
The Unbeatable Squirrel Girl
19 decks
-
10
Pantlaza, Sun-Favored
18 decks
Card text
Overwhelming Stampede
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Daniel Landerman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.