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Part of Duskmourn: House of Horror
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Overwhelming Stampede
7%
Live Inclusion
Times Brought
2676
Decks Running
1270
Median Cast Turn
8
Drawn → Played
53%
Format
First-cast turn
n=309
1%
T1
0%
T2
0%
T3
1%
T4
4%
T5
70%
T6-9
24%
T10+
Median
8
P25
7
· P75
9
· max
20
On curve
6%
(12 / 309 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
2679 brought · 1054 playersBrought to game
2679
Ever drawn
583
Reached battlefield
309
Still on board at game end
104
≥ +18.4pp
Players who cast this card win 46% of the time (n=282) , vs 22% when it never left the library (n=1728).
When players drew this card but left it in hand, they won 17% (n=235).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.9pp; 95% confidence interval +18.4pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
653 instances4.0%
Library
15.9%
Battlefield
37.7%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
165 decks
-
2
Ghalta, Primal Hunger
106 decks
-
3
Beorn the Fierce
37 decks
-
4
Chief of the Wilds
28 decks
-
5
Galadriel, Elven-Queen
28 decks
-
6
The Astonishing Ant-Man
28 decks
-
7
Zimone, Mystery Unraveler
24 decks
-
8
Galadriel, Light of Valinor
19 decks
-
9
The Unbeatable Squirrel Girl
19 decks
-
10
Pantlaza, Sun-Favored
17 decks
Card text
Overwhelming Stampede
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Daniel Landerman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.