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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Overwhelming Stampede
3%
Decklist Inclusion
Times Brought
223
Decks Running
129
In Decks
984
Decklist Inclusion
3%
Format
Final zone distribution
61 instances4.9%
Library
23.0%
Battlefield
34.4%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
8 decks
-
2
Galadriel, Elven-Queen
4 decks
-
3
Galadriel, Light of Valinor
4 decks
-
4
Ghalta, Primal Hunger
4 decks
-
5
Aesi, Tyrant of Gyre Strait
3 decks
-
6
Animar, Soul of Elements
3 decks
-
7
Blech, Loafing Pest
3 decks
-
8
Loot, Exuberant Explorer
3 decks
-
9
Raggadragga, Goreguts Boss
3 decks
-
10
Zimone, Mystery Unraveler
3 decks
The "good card" funnel
226 brought · 118 playersBrought to game
226
Ever drawn
55
Reached battlefield
32
Still on board at game end
14
≥ +0.4pp
Players who cast this card win 39% of the time (n=32) , vs 22% when it never left the library (n=153).
When players drew this card but left it in hand, they won 22% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +16.5pp; 95% confidence interval +0.4pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
0%
T3
0%
T4
6%
T5
63%
T6-9
31%
T10+
Median
8.0
P25
7
· P75
10
· max
17
On curve
6%
(2 / 32 cast on T5)
Cast same turn as drawn
23%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.