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Part of Duskmourn: House of Horror
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Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Overwhelming Stampede
Times Brought
2697
Decks Running
1299
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Overwhelming Stampede
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Marvel Super Heroes Commander (MSC)
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Rare
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Illustrated by Daniel Landerman
Final zone distribution
525 instances2.1%
Library
23.6%
Battlefield
29.0%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
220 decks
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2
T'Challa, the Black Panther
176 decks
-
3
Galadriel, Light of Valinor
29 decks
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4
Beorn the Fierce
27 decks
-
5
Zimone, Mystery Unraveler
26 decks
-
6
Galadriel, Elven-Queen
24 decks
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7
The Astonishing Ant-Man
19 decks
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8
Chief of the Wilds
16 decks
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9
Rin and Seri, Inseparable
16 decks
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10
The Unbeatable Squirrel Girl
16 decks
The "good card" funnel
2697 brought · 1057 playersBrought to game
2697
Ever drawn
484
Reached battlefield
252
Still on board at game end
124
≥ +8.3pp
Players who cast this card win 38% of the time (n=197) , vs 27% when it never left the library (n=1587).
When players drew this card but left it in hand, they won 21% (n=175).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval +8.3pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=252
0%
T1
0%
T2
1%
T3
3%
T4
10%
T5
67%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
14%
(26 / 252 cast on T5)
Cast same turn as drawn
23%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.