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Ozolith, the Shattered Spire card art
Live Play Data

Ozolith, the Shattered Spire

{1} {G} · Legendary Artifact · Secrets of Strixhaven Commander (SOC)
5%
Live Inclusion
Times Brought
916
Decks Running
462
Median Cast Turn
5.0
Drawn → Played
75%
Format

75% of drawn Ozolith, the Shattered Spire copies are cast before the game ends, with a median first-cast turn of 5.0 across 885 tracked multiplayer Commander games on Playgroup Live.

Ozolith, the Shattered Spire sits in 5% of tracked Commander decks on Playgroup Live. When it reaches a player's hand, 75% of those copies make it to the battlefield, a strong completion rate for a 2-mana support piece that competes with early ramp for precious opening turns.

The median first-cast turn of 5.0 is notably later than the card's 2-mana cost would suggest. Most copies are not drawn in the opening hand. Of 174 casts observed, the plurality landed on turns 4 through 8, reflecting a typical counter-matters deck arc: establish a threat first, then drop the amplifier. Players hold it an average of roughly one turn after drawing before casting, consistent with waiting for the right creature rather than slamming it blindly.

The card fits cleanly into green-based +1/+1 counter strategies. Zimone, Infinite Analyst leads the commander distribution by a wide margin, pointing to combo-adjacent counter decks as the primary adopters. The cycling clause ({2}, discard this card: draw a card) gives it a meaningful floor. Players who can't use the counter doubling effect are not stuck with a dead card.

At a glance
  • 5% of tracked Commander decks include Ozolith, the Shattered Spire
  • 75% of drawn copies are cast before the game ends
  • T5.0 median first-cast turn across tracked games
  • 80% battlefield stickiness once it resolves
  • 405 distinct players have brought it to a tracked game, with data spread across all of them

First-cast turn

n=174
6%
T1
14%
T2
9%
T3
14%
T4
12%
T5
36%
T6-9
9%
T10+
Median 5.0 P25 3 · P75 8 · max 15
On curve 21% (25 / 174 cast on T2) Cast same turn as drawn 41%

The "good card" funnel

916 brought · 405 players
Brought to game
916
Ever drawn
232
Reached battlefield
174
Still on board at game end
139
75%

Of 916 copies brought to games, 232 were drawn, 174 of those were cast, and 80% of cast copies remained on the battlefield through end of game.

≥ -6.7pp

Players who cast this card win 25% of the time (n=166) , vs 25% when it never left the library (n=588).

When players drew this card but left it in hand, they won 26% (n=52) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.2pp; 95% confidence interval -6.7pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

253 instances
2.8%
Library
54.9%
Battlefield
18.6%
Graveyard
4.3%
Exile

Most Ozolith copies never leave the library, which is expected for any singleton in a 100-card deck. Among the observed copies that did move, the majority finished on the battlefield, reflecting its high stickiness once it resolves.

Commanders that played this card

in tracked games

Zimone, Infinite Analyst dominates the commander list with 56 decks, roughly five times the next cluster, signaling that counter-combo strategies are the primary adopters. The tail is spread across a diverse range of green commanders.

Card text
Ozolith, the Shattered Spire card

Ozolith, the Shattered Spire

{1} {G}
Legendary Artifact
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Daarken

Frequently Asked

How often is Ozolith, the Shattered Spire drawn in a Commander game?
Across 885 tracked multiplayer games where the card was in the deck, it was drawn 25% of the time. That draw rate is normal for a singleton in a 100-card deck. Of 232 instances that reached a player's hand, 75% were cast before the game ended. The remainder were mostly held in hand when the game concluded, or cycled away.
What turn does Ozolith, the Shattered Spire usually hit the battlefield?
The median first-cast turn is 5.0 in multiplayer Commander games tracked on Playgroup Live. The distribution spans turns 1 through 15, with a concentration between turns 4 and 8. Turn 1 and 2 casts exist but are less common, representing opening-hand draws in fast or ramp-heavy pods. The card's mana value is 2, but most players do not draw it early enough to cast on curve.
Does casting Ozolith, the Shattered Spire correlate with winning?
In 166 observed participations where the card was cast, the normalized win rate is 25%. In 588 participations where it remained in the library, the rate is 25%. The delta is +0.2 percentage points. Both sample sizes are reasonable, but treat this as a directional signal rather than a definitive conclusion. The small negative delta likely reflects noise and deck-composition variance more than any drag from the card itself.
Which commanders most often run Ozolith, the Shattered Spire?
Zimone, Infinite Analyst leads the tracked dataset with 56 decks, a significant gap over the next cluster. Tidus, Yuna's Guardian; Wolverine, Best There Is; Kibo, Uktabi Prince; and The Astonishing Ant-Man each appear in 9 to 11 decks. The spread beyond that top entry is reasonably even, pointing to broad adoption across green-based counter strategies rather than dependence on any single commander.
Is Ozolith, the Shattered Spire legal in Commander?
Yes. Ozolith, the Shattered Spire is legal in Commander with no restrictions. It is also legal in Legacy, Modern, Pioneer, Vintage, Historic, and several other formats. It is not legal in Standard, Pauper, or Pauper Commander. Its green color identity restricts it to Commander decks that include green.
What is the cycling clause worth, and does it affect these stats?
The cycling ability ({2}, discard this card: draw a card) means Ozolith is never a pure dead card. If a player's board state doesn't need counter amplification, they can convert it into a fresh draw for 2 mana. The stats here track cast instances, not cycle instances, so the cycling mode acts as a floor that keeps overall deck performance stable. Players are unlikely to cycle a card they intend to play, so the 75% cast rate among drawn copies already accounts for that decision point.