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Part of March of the Machine
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Legendary Artifact
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Ozolith, the Shattered Spire
Times Brought
695
Decks Running
344
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Ozolith, the Shattered Spire
Legendary Artifact
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.

,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Daarken
Final zone distribution
138 instances0.7%
Library
68.1%
Battlefield
15.9%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
73 decks
-
2
Tidus, Yuna's Guardian
12 decks
-
3
Bristly Bill, Spine Sower
10 decks
-
4
Animar, Soul of Elements
8 decks
-
5
Hakbal of the Surging Soul
8 decks
-
6
Kibo, Uktabi Prince
8 decks
-
7
Minsc & Boo, Timeless Heroes
8 decks
-
8
Wolverine, Best There Is
8 decks
-
9
Skullbriar, the Walking Grave
7 decks
-
10
The Astonishing Ant-Man
7 decks
The "good card" funnel
696 brought · 310 playersBrought to game
696
Ever drawn
129
Reached battlefield
109
Still on board at game end
94
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 33% of the time (n=98) , vs 27% when it never left the library (n=475).
Observed gap +5.9pp; 95% confidence interval +0.7pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=109
13%
T1
16%
T2
19%
T3
15%
T4
9%
T5
23%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
15
On curve
28%
(17 / 109 cast on T2)
Cast same turn as drawn
41%
885 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.