Path of Ancestry
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
374 instancesCommanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
35 decks
-
2
Dina, Essence Brewer
27 decks
-
3
Rootha, Mastering the Moment
22 decks
-
4
Auntie Ool, Cursewretch
21 decks
-
5
Tidus, Yuna's Guardian
21 decks
-
6
Y'shtola, Night's Blessed
20 decks
-
7
Rin and Seri, Inseparable
19 decks
-
8
Ashling, the Limitless
16 decks
-
9
Pantlaza, Sun-Favored
16 decks
-
10
Cloud, Ex-SOLDIER
15 decks
The "good card" funnel
1687 brought · 660 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=283) , vs 25% when it never left the library (n=1218).
When players drew this card but left it in hand, they won 26% (n=66) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.1pp; 95% confidence interval -3.0pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=286Full analysis unlocks as more games are tracked. Stats refresh nightly.