Path of Ancestry
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Path of Ancestry
Final zone distribution
1672 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
103 decks
-
2
Captain America, Team Leader
89 decks
-
3
Cloud, Ex-SOLDIER
88 decks
-
4
Y'shtola, Night's Blessed
79 decks
-
5
Tidus, Yuna's Guardian
73 decks
-
6
Pantlaza, Sun-Favored
67 decks
-
7
Dina, Essence Brewer
64 decks
-
8
Ashling, the Limitless
61 decks
-
9
T'Challa, the Black Panther
61 decks
-
10
Zimone, Infinite Analyst
61 decks
The "good card" funnel
7575 brought · 2284 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=1072) , vs 25% when it never left the library (n=4521).
When players drew this card but left it in hand, they won 27% (n=195) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.9pp; 95% confidence interval -0.7pp to +2.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=1304Full analysis unlocks as more games are tracked. Stats refresh nightly.