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Part of Bloomburrow
·
Enchantment
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Marvel Super Heroes Commander (MSC)
Live Play Data
Path of Discovery
2%
Live Inclusion
Times Brought
824
Decks Running
378
Median Cast Turn
6.0
Drawn → Played
61%
Format
First-cast turn
n=124
0%
T1
2%
T2
12%
T3
16%
T4
12%
T5
43%
T6-9
15%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
30%
(20 / 124 cast on T4)
Cast same turn as drawn
27%
The "good card" funnel
826 brought · 353 playersBrought to game
826
Ever drawn
202
Reached battlefield
124
Still on board at game end
91
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 27% of the time (n=117) , vs 24% when it never left the library (n=493).
When players drew this card but left it in hand, they won 18% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -4.8pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
224 instances2.7%
Library
40.6%
Battlefield
25.0%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
106 decks
-
2
Tidus, Yuna's Guardian
94 decks
-
3
Mister Fantastic
43 decks
-
4
Invisible Woman
24 decks
-
5
Yuna, Grand Summoner
14 decks
-
6
Hakbal of the Surging Soul
12 decks
-
7
Human Torch
7 decks
-
8
Rocco, Cabaretti Caterer
4 decks
-
9
The Thing
4 decks
-
10
Pantlaza, Sun-Favored
3 decks
Card text
Path of Discovery
Enchantment
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Marvel Super Heroes Commander (MSC)
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Rare
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Illustrated by Rytis Sabaliauskas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.