collections_bookmark Part of Edge of Eternities
Patrolling Peacemaker card art
Live Play Data

Patrolling Peacemaker

{2} {W} · Artifact Creature — Robot Soldier · Edge of Eternities Commander (EOC)
2%
Live Inclusion
Times Brought
413
Decks Running
183
Median Cast Turn
5
Drawn → Played
76%
Format

First-cast turn

n=65
2%
T1
6%
T2
20%
T3
17%
T4
6%
T5
35%
T6-9
14%
T10+
Median 5 P25 3 · P75 8 · max 11
On curve 28% (13 / 65 cast on T3) Cast same turn as drawn 36%

The "good card" funnel

413 brought · 170 players
Brought to game
413
Ever drawn
85
Reached battlefield
65
Still on board at game end
37

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.6pp

Players who cast this card win 26% of the time (n=54) , vs 25% when it never left the library (n=269).

When players drew this card but left it in hand, they won 11% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.8pp; 95% confidence interval -10.6pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

94 instances
3.2%
Library
39.4%
Battlefield
36.2%
Graveyard
4.3%
Exile
Card text
Patrolling Peacemaker card

Patrolling Peacemaker

{2} {W}
Artifact Creature — Robot Soldier
This creature enters with two +1/+1 counters on it. Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
0 / 0
Edge of Eternities Commander (EOC) · Rare · Illustrated by Michal Ivan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.