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Part of The Lost Caverns of Ixalan
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Creature — Vampire Shaman
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Patron of the Vein
1%
Live Inclusion
Times Brought
544
Decks Running
262
Median Cast Turn
7
Drawn → Played
55%
Format
First-cast turn
n=57
0%
T1
0%
T2
0%
T3
9%
T4
14%
T5
60%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
46%
(13 / 57 cast on T6)
Cast same turn as drawn
27%
The "good card" funnel
544 brought · 256 playersBrought to game
544
Ever drawn
104
Reached battlefield
57
Still on board at game end
26
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 26% of the time (n=52) , vs 22% when it never left the library (n=382).
When players drew this card but left it in hand, they won 19% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -7.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances4.5%
Library
23.4%
Battlefield
22.5%
Graveyard
14.4%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
111 decks
-
2
Clavileño, First of the Blessed
46 decks
-
3
Strefan, Maurer Progenitor
44 decks
-
4
Olivia, Crimson Bride
6 decks
-
5
Carmen, Cruel Skymarcher
5 decks
-
6
Elenda, the Dusk Rose
5 decks
-
7
Evelyn, the Covetous
5 decks
-
8
Olivia Voldaren
4 decks
-
9
Henrika Domnathi // Henrika, Infernal Seer
3 decks
-
10
Timothar, Baron of Bats
3 decks
Card text
Patron of the Vein
Creature — Vampire Shaman
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
4 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Tommy Arnold
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.