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Part of The Lost Caverns of Ixalan
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Creature — Vampire Shaman
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Patron of the Vein
1%
Live Inclusion
Times Brought
308
Decks Running
157
Median Cast Turn
7.0
Drawn → Played
54%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
7%
T4
4%
T5
68%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
39%
(8 / 28 cast on T6)
Cast same turn as drawn
26%
The "good card" funnel
308 brought · 154 playersBrought to game
308
Ever drawn
52
Reached battlefield
28
Still on board at game end
13
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.7pp
Players who cast this card win 18% of the time (n=25) , vs 23% when it never left the library (n=220).
When players drew this card but left it in hand, they won 17% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.3pp; 95% confidence interval -20.7pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances5.5%
Library
23.6%
Battlefield
23.6%
Graveyard
12.7%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
68 decks
-
2
Strefan, Maurer Progenitor
32 decks
-
3
Clavileño, First of the Blessed
24 decks
-
4
Olivia, Crimson Bride
4 decks
-
5
Carmen, Cruel Skymarcher
3 decks
-
6
Elenda, the Dusk Rose
3 decks
-
7
Olivia Voldaren
3 decks
-
8
Timothar, Baron of Bats
3 decks
-
9
Astarion, the Decadent
2 decks
-
10
Evelyn, the Covetous
2 decks
Card text
Patron of the Vein
Creature — Vampire Shaman
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
4 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Tommy Arnold
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.