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Part of Edge of Eternities
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Artifact
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Edge of Eternities Commander (EOC)
Live Play Data
Pentad Prism
1%
Live Inclusion
Times Brought
490
Decks Running
199
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=92
11%
T1
17%
T2
9%
T3
14%
T4
13%
T5
30%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
7
· max
10
On curve
28%
(16 / 92 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
490 brought · 183 playersBrought to game
490
Ever drawn
119
Reached battlefield
92
Still on board at game end
68
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 26% of the time (n=89) , vs 25% when it never left the library (n=298).
When players drew this card but left it in hand, they won 35% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -7.9pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances3.0%
Library
51.5%
Battlefield
25.8%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
62 decks
-
2
Kilo, Apogee Mind
59 decks
-
3
Atraxa, Praetors' Voice
10 decks
-
4
Pako, Arcane Retriever
10 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
-
6
Zedruu the Greathearted
4 decks
-
7
Cayth, Famed Mechanist
2 decks
-
8
Edward Kenway
2 decks
-
9
Galazeth Prismari
2 decks
-
10
Hidetsugu and Kairi
2 decks
Card text
Pentad Prism
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from this artifact: Add one mana of any color.
Edge of Eternities Commander (EOC)
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Uncommon
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Illustrated by Lindsey Look
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.