collections_bookmark Part of Edge of Eternities
Pentad Prism card art
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Pentad Prism

{2} · Artifact · Edge of Eternities Commander (EOC)
Times Brought
169
Decks Running
92
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Pentad Prism card

Pentad Prism

{2}
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from this artifact: Add one mana of any color.
Edge of Eternities Commander (EOC) · Uncommon · Illustrated by Lindsey Look

Final zone distribution

40 instances
50.0%
Battlefield
20.0%
Graveyard
7.5%
Exile
22.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

169 brought · 82 players
Brought to game
169
Ever drawn
36
Reached battlefield
26
Still on board at game end
20

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.4pp

Players who cast this card win 25% of the time (n=16) , vs 26% when it never left the library (n=78).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.6pp; 95% confidence interval -14.4pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
15%
T1
8%
T2
12%
T3
15%
T4
19%
T5
27%
T6-9
4%
T10+
Median 4.5 P25 3 · P75 6 · max 10
On curve 23% (2 / 26 cast on T2) Cast same turn as drawn 54%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.