collections_bookmark
Part of Lorwyn Eclipsed
·
Sorcery
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Persist
2%
Live Inclusion
Times Brought
527
Decks Running
261
Median Cast Turn
7
Drawn → Played
50%
Format
First-cast turn
n=77
0%
T1
1%
T2
6%
T3
12%
T4
8%
T5
57%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
1%
(1 / 77 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
528 brought · 237 playersBrought to game
528
Ever drawn
153
Reached battlefield
77
Still on board at game end
5
≥ -3.4pp
Players who cast this card win 29% of the time (n=73) , vs 22% when it never left the library (n=304).
When players drew this card but left it in hand, they won 28% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -3.4pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances4.6%
Library
2.9%
Battlefield
52.3%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
69 decks
-
2
Sauron, the Dark Lord
12 decks
-
3
Uugguu, the Omniplasm
12 decks
-
4
The Reaper, King No More
10 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
7 decks
-
6
Rivaz of the Claw
7 decks
-
7
Teval, the Balanced Scale
7 decks
-
8
Terra, Herald of Hope
6 decks
-
9
Celes, Rune Knight
5 decks
-
10
K'rrik, Son of Yawgmoth
5 decks
Card text
Persist
Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Milivoj Ćeran
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.