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Part of Final Fantasy
·
Artifact
·
Final Fantasy (FIN)

,
, Exile this artifact: Choose one —
• Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.
• Exile target Skeleton, Spirit, or Zombie.
Live Play Data
Phoenix Down
1%
Live Inclusion
Times Brought
289
Decks Running
137
Median Cast Turn
5
Drawn → Played
63%
Format
First-cast turn
n=37
3%
T1
11%
T2
8%
T3
14%
T4
22%
T5
32%
T6-9
11%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
3%
(1 / 37 cast on T1)
Cast same turn as drawn
43%
The "good card" funnel
289 brought · 131 playersBrought to game
289
Ever drawn
59
Reached battlefield
37
Still on board at game end
16
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 34% of the time (n=35) , vs 19% when it never left the library (n=171).
When players drew this card but left it in hand, they won 26% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.7pp; 95% confidence interval -0.3pp to +29.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances1.2%
Library
19.8%
Battlefield
45.7%
Graveyard
18.5%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
87 decks
-
2
Celes, Rune Knight
7 decks
-
3
Terra, Magical Adept // Esper Terra
3 decks
-
4
Aerith Gainsborough
2 decks
-
5
Amy Rose
2 decks
-
6
Choco, Seeker of Paradise
2 decks
-
7
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
2 decks
-
8
Lightning, Army of One
2 decks
-
9
Malcator, Purity Overseer
2 decks
-
10
Ragost, Deft Gastronaut
2 decks
Card text
Phoenix Down
Artifact
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by John Severin Brassell
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.