collections_bookmark
Part of March of the Machine
·
Creature — Phyrexian Zombie
·
March of the Machine Commander (MOC)
Live Play Data
Phyrexian Delver
1%
Live Inclusion
Times Brought
431
Decks Running
187
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=74
0%
T1
1%
T2
3%
T3
8%
T4
11%
T5
53%
T6-9
24%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
23%
(8 / 74 cast on T5)
Cast same turn as drawn
25%
The "good card" funnel
431 brought · 172 playersBrought to game
431
Ever drawn
110
Reached battlefield
74
Still on board at game end
37
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.8pp
Players who cast this card win 40% of the time (n=69) , vs 23% when it never left the library (n=271).
When players drew this card but left it in hand, they won 17% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.7pp; 95% confidence interval +5.8pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
124 instances3.2%
Library
29.8%
Battlefield
37.9%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Henzie "Toolbox" Torre
38 decks
-
2
Brimaz, Blight of Oreskos
23 decks
-
3
Meren of Clan Nel Toth
11 decks
-
4
Oloro, Ageless Ascetic
8 decks
-
5
Terra, Herald of Hope
8 decks
-
6
Varina, Lich Queen
5 decks
-
7
Betor, Ancestor's Voice
4 decks
-
8
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
4 decks
-
9
Gisa and Geralf
4 decks
-
10
Aminatou, the Fateshifter
3 decks
Card text
Phyrexian Delver
Creature — Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3 / 2
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.