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Part of March of the Machine
·
Creature — Phyrexian Zombie
·
March of the Machine Commander (MOC)
Card Preview
Phyrexian Delver
Times Brought
177
Decks Running
83
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Phyrexian Delver
Creature — Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3 / 2
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Igor Kieryluk
Final zone distribution
50 instances4.0%
Library
18.0%
Battlefield
36.0%
Graveyard
42.0%
Hand
Commanders that played this card
in tracked games-
1
Henzie "Toolbox" Torre
15 decks
-
2
Brimaz, Blight of Oreskos
6 decks
-
3
Oloro, Ageless Ascetic
6 decks
-
4
Meren of Clan Nel Toth
5 decks
-
5
Wilhelt, the Rotcleaver
5 decks
-
6
Aminatou, the Fateshifter
4 decks
-
7
Princess Twilight Sparkle
3 decks
-
8
Eddie Brock // Venom, Lethal Protector
2 decks
-
9
Grimgrin, Corpse-Born
2 decks
-
10
Obeka, Brute Chronologist
2 decks
The "good card" funnel
177 brought · 76 playersBrought to game
177
Ever drawn
44
Reached battlefield
22
Still on board at game end
9
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 28% of the time (n=20) , vs 26% when it never left the library (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -10.9pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
0%
T2
9%
T3
9%
T4
23%
T5
41%
T6-9
18%
T10+
Median
6.5
P25
5
· P75
9
· max
13
On curve
41%
(5 / 22 cast on T5)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.