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Pinnacle Monk // Mystic Peak card art
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Pinnacle Monk // Mystic Peak

Creature — Djinn Monk // Land · Modern Horizons 3 (MH3)
Times Brought
918
Decks Running
502
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Pinnacle Monk // Mystic Peak card Pinnacle Monk // Mystic Peak back face

Pinnacle Monk

{3} {R} {R}
Creature — Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand.
2 / 2

Mystic Peak

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {R}.
Modern Horizons 3 (MH3) · Uncommon · Illustrated by Jason A. Engle

Final zone distribution

230 instances
2.2%
Library
41.3%
Battlefield
26.1%
Graveyard
8.7%
Exile

The "good card" funnel

919 brought · 432 players
Brought to game
919
Ever drawn
201
Reached battlefield
130
Still on board at game end
95

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.6pp

Players who cast this card win 27% of the time (n=103) , vs 24% when it never left the library (n=520).

When players drew this card but left it in hand, they won 25% (n=53).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.7pp; 95% confidence interval -2.6pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=130
12%
T1
7%
T2
8%
T3
15%
T4
12%
T5
38%
T6-9
7%
T10+
Median 5.0 P25 3 · P75 7 · max 12
On curve 55% (16 / 130 cast on T5) Cast same turn as drawn 43%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.