Pinnacle Monk // Mystic Peak
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Pinnacle Monk
Mystic Peak
Final zone distribution
82 instancesCommanders that played this card
in tracked games-
1
Vivi Ornitier
18 decks
-
2
Fire Lord Azula
8 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
4
Deadpool, Trading Card
5 decks
-
5
Etali, Primal Conqueror // Etali, Primal Sickness
5 decks
-
6
Prismari, the Inspiration
5 decks
-
7
Celes, Rune Knight
4 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
9
Krark, the Thumbless
4 decks
-
10
Shiko and Narset, Unified
4 decks
The "good card" funnel
360 brought · 198 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=43) , vs 27% when it never left the library (n=215).
When players drew this card but left it in hand, they won 28% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.4pp; 95% confidence interval -9.6pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52Full analysis unlocks as more games are tracked. Stats refresh nightly.