Plaguecrafter
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Plaguecrafter
Final zone distribution
277 instancesCommanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
90 decks
-
2
Hazel of the Rootbloom
64 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
40 decks
-
4
Meren of Clan Nel Toth
37 decks
-
5
Vren, the Relentless
28 decks
-
6
Avacyn, Angel of Horror
19 decks
-
7
Sefris of the Hidden Ways
18 decks
-
8
Muldrotha, the Gravetide
15 decks
-
9
Terra, Herald of Hope
13 decks
-
10
Vincent Valentine // Galian Beast
11 decks
The "good card" funnel
1198 brought · 585 playersOnce cast, 28% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=145) , vs 22% when it never left the library (n=641).
When players drew this card but left it in hand, they won 22% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval +0.4pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.