Planar Disruption card art
Live Play Data

Planar Disruption

{1} {W} · Enchantment — Aura · Phyrexia: All Will Be One (ONE)
0%
Live Inclusion
Times Brought
209
Decks Running
100
Median Cast Turn
5.0
Drawn → Played
65%
Format

First-cast turn

n=32
0%
T1
3%
T2
6%
T3
25%
T4
19%
T5
34%
T6-9
13%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 3% (1 / 32 cast on T2) Cast same turn as drawn 19%

The "good card" funnel

209 brought · 92 players
Brought to game
209
Ever drawn
49
Reached battlefield
32
Still on board at game end
13

Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.9pp

Players who cast this card win 29% of the time (n=28) , vs 18% when it never left the library (n=136).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.2pp; 95% confidence interval -6.9pp to +27.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
25.5%
Battlefield
33.3%
Graveyard
13.7%
Exile
27.5%
Hand

Commanders that played this card

in tracked games
Card text
Planar Disruption card

Planar Disruption

{1} {W}
Enchantment — Aura
Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Phyrexia: All Will Be One (ONE) · Common · Illustrated by Campbell White

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.