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Part of Bloomburrow
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Plumb the Forbidden
Times Brought
1159
Decks Running
562
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Plumb the Forbidden
Instant
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Andrey Kuzinskiy
Final zone distribution
233 instances1.3%
Library
2.1%
Battlefield
54.1%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
150 decks
-
2
Hazel of the Rootbloom
73 decks
-
3
Chatterfang, Squirrel General
44 decks
-
4
Teysa Karlov
18 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
10 decks
-
6
Edgar Markov
9 decks
-
7
Witherbloom, the Balancer
8 decks
-
8
Blech, Loafing Pest
7 decks
-
9
Isshin, Two Heavens as One
7 decks
-
10
Judith, Carnage Connoisseur
7 decks
The "good card" funnel
1160 brought · 524 playersBrought to game
1160
Ever drawn
209
Reached battlefield
107
Still on board at game end
5
≥ -1.9pp
Players who cast this card win 25% of the time (n=87) , vs 22% when it never left the library (n=645).
When players drew this card but left it in hand, they won 25% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -1.9pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=107
2%
T1
8%
T2
8%
T3
10%
T4
14%
T5
43%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
17
On curve
10%
(9 / 107 cast on T2)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.