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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Port of Karfell
Land
·
Murders at Karlov Manor Commander (MKC)
2%
Live Inclusion
Times Brought
442
Decks Running
225
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=71
25%
T1
7%
T2
7%
T3
8%
T4
15%
T5
32%
T6-9
4%
T10+
Median
5
P25
1
· P75
6
· max
13
Cast same turn as drawn
61%
The "good card" funnel
442 brought · 216 playersBrought to game
442
Ever drawn
95
Reached battlefield
71
Still on board at game end
59
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.2pp
Players who cast this card win 27% of the time (n=61) , vs 21% when it never left the library (n=270).
When players drew this card but left it in hand, they won 20% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -6.2pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
120 instances3.3%
Library
49.2%
Battlefield
25.8%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
74 decks
-
2
Admiral Brass, Unsinkable
33 decks
-
3
Mirko, Obsessive Theorist
21 decks
-
4
Be'lakor, the Dark Master
5 decks
-
5
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
5 decks
-
6
Teval, the Balanced Scale
5 decks
-
7
Jon Irenicus, Shattered One
4 decks
-
8
The Wandering Minstrel
4 decks
-
9
Wilhelt, the Rotcleaver
4 decks
-
10
Edward Kenway
3 decks
Card text
Port of Karfell
Land
This land enters tapped.
: Add
.



,
, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Murders at Karlov Manor Commander (MKC)
·
Uncommon
·
Illustrated by Mauricio Calle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.