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Port of Karfell card art
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Port of Karfell

Land · Murders at Karlov Manor Commander (MKC)
Times Brought
242
Decks Running
130
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Port of Karfell card

Port of Karfell

Land
This land enters tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Murders at Karlov Manor Commander (MKC) · Uncommon · Illustrated by Mauricio Calle

Final zone distribution

59 instances
54.2%
Battlefield
20.3%
Graveyard
8.5%
Exile
16.9%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

242 brought · 127 players
Brought to game
242
Ever drawn
48
Reached battlefield
36
Still on board at game end
32

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.2pp

Players who cast this card win 25% of the time (n=27) , vs 24% when it never left the library (n=124).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.2pp; 95% confidence interval -9.2pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
28%
T1
6%
T2
11%
T3
8%
T4
17%
T5
25%
T6-9
6%
T10+
Median 4.0 P25 1 · P75 6 · max 11
Cast same turn as drawn 64%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.