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Part of Secrets of Strixhaven
·
Sorcery
·
Foundations (FDN)
Card Preview
Primal Might
Times Brought
630
Decks Running
329
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Primal Might
Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Foundations (FDN)
·
Rare
·
Illustrated by Randy Vargas
Final zone distribution
120 instances3.3%
Library
10.0%
Battlefield
47.5%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
137 decks
-
2
Atarka, World Render
61 decks
-
3
Ghalta, Primal Hunger
15 decks
-
4
Wolverine, Best There Is
12 decks
-
5
Maarika, Brutal Gladiator
5 decks
-
6
Shelob, Child of Ungoliant
5 decks
-
7
Zaxara, the Exemplary
5 decks
-
8
Gargos, Vicious Watcher
4 decks
-
9
Pantlaza, Sun-Favored
4 decks
-
10
Thrun, Breaker of Silence
4 decks
The "good card" funnel
631 brought · 317 playersBrought to game
631
Ever drawn
113
Reached battlefield
67
Still on board at game end
12
≥ -2.3pp
Players who cast this card win 29% of the time (n=51) , vs 24% when it never left the library (n=346).
When players drew this card but left it in hand, they won 28% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -2.3pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
1%
T1
0%
T2
6%
T3
3%
T4
19%
T5
52%
T6-9
18%
T10+
Median
6
P25
5
· P75
8
· max
13
Cast same turn as drawn
23%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.