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Part of Secrets of Strixhaven
·
Creature — Hydra
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Primordial Hydra
2%
Live Inclusion
Times Brought
1097
Decks Running
464
Median Cast Turn
6
Drawn → Played
65%
Format
First-cast turn
n=165
0%
T1
0%
T2
7%
T3
18%
T4
18%
T5
45%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
19
Cast same turn as drawn
26%
The "good card" funnel
1097 brought · 424 playersBrought to game
1097
Ever drawn
254
Reached battlefield
165
Still on board at game end
75
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 27% of the time (n=161) , vs 21% when it never left the library (n=721).
When players drew this card but left it in hand, they won 28% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -1.6pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
276 instances3.3%
Library
27.2%
Battlefield
28.6%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
175 decks
-
2
Zaxara, the Exemplary
64 decks
-
3
Gargos, Vicious Watcher
35 decks
-
4
Magus Lucea Kane
21 decks
-
5
Primo, the Unbounded
10 decks
-
6
Polukranos Reborn // Polukranos, Engine of Ruin
8 decks
-
7
Animar, Soul of Elements
7 decks
-
8
Vorinclex, Monstrous Raider
7 decks
-
9
Kruphix, God of Horizons
6 decks
-
10
Dina, Essence Brewer
5 decks
Card text
Primordial Hydra
Creature — Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
0 / 0
Secrets of Strixhaven Commander (SOC)
·
Mythic
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.