collections_bookmark
Part of Secrets of Strixhaven
·
Creature — Hydra
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Primordial Hydra
2%
Live Inclusion
Times Brought
622
Decks Running
278
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=97
0%
T1
0%
T2
7%
T3
15%
T4
20%
T5
45%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
13
Cast same turn as drawn
22%
The "good card" funnel
622 brought · 255 playersBrought to game
622
Ever drawn
155
Reached battlefield
97
Still on board at game end
41
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.7pp
Players who cast this card win 29% of the time (n=92) , vs 22% when it never left the library (n=401).
When players drew this card but left it in hand, they won 24% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval -1.7pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
169 instances3.0%
Library
24.3%
Battlefield
30.2%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
120 decks
-
2
Zaxara, the Exemplary
36 decks
-
3
Gargos, Vicious Watcher
21 decks
-
4
Magus Lucea Kane
10 decks
-
5
Primo, the Unbounded
7 decks
-
6
Progenitus
5 decks
-
7
Polukranos Reborn // Polukranos, Engine of Ruin
4 decks
-
8
The Goose Mother
4 decks
-
9
Zimone, Paradox Sculptor
4 decks
-
10
Animar, Soul of Elements
3 decks
Card text
Primordial Hydra
Creature — Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
0 / 0
Secrets of Strixhaven Commander (SOC)
·
Mythic
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.