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Primordial Hydra card art
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Primordial Hydra

{X} {G} {G} · Creature — Hydra · Secrets of Strixhaven Commander (SOC)
Times Brought
764
Decks Running
357
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Primordial Hydra card

Primordial Hydra

{X} {G} {G}
Creature — Hydra
This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on this creature. This creature has trample as long as it has ten or more +1/+1 counters on it.
0 / 0
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Aleksi Briclot

Final zone distribution

170 instances
3.5%
Library
38.8%
Battlefield
24.1%
Graveyard
4.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

764 brought · 338 players
Brought to game
764
Ever drawn
159
Reached battlefield
108
Still on board at game end
66

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.2pp

Players who cast this card win 25% of the time (n=84) , vs 29% when it never left the library (n=422).

When players drew this card but left it in hand, they won 29% (n=39).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.3pp; 95% confidence interval -9.2pp to +2.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=108
2%
T1
5%
T2
9%
T3
19%
T4
15%
T5
42%
T6-9
8%
T10+
Median 5.5 P25 4 · P75 7 · max 11
Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.