Live Play Data
Primordial Sage
1%
Live Inclusion
Times Brought
211
Decks Running
94
Median Cast Turn
6.0
Drawn → Played
59%
Format
First-cast turn
n=34
0%
T1
0%
T2
0%
T3
15%
T4
29%
T5
41%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
56%
(4 / 34 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
211 brought · 93 playersBrought to game
211
Ever drawn
58
Reached battlefield
34
Still on board at game end
23
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.1pp
Players who cast this card win 49% of the time (n=30) , vs 20% when it never left the library (n=122).
When players drew this card but left it in hand, they won 24% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +29.6pp; 95% confidence interval +11.1pp to +48.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
66 instances34.8%
Battlefield
31.8%
Graveyard
6.1%
Exile
27.3%
Hand
Commanders that played this card
in tracked games-
1
Radagast of Rhosgobel
17 decks
-
2
Animar, Soul of Elements
13 decks
-
3
Gilanra, Caller of Wirewood
9 decks
-
4
Freyalise, Llanowar's Fury
7 decks
-
5
Goreclaw, Terror of Qal Sisma
7 decks
-
6
Ruric Thar, the Unbowed
7 decks
-
7
Alena, Kessig Trapper
6 decks
-
8
Karametra, God of Harvests
4 decks
-
9
Ruby, Daring Tracker
4 decks
-
10
Ghalta, Primal Hunger
3 decks
Card text
Primordial Sage
Creature — Spirit
Whenever you cast a creature spell, you may draw a card.
4 / 5
Jumpstart (JMP)
·
Rare
·
Illustrated by Justin Sweet
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.