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Part of Bloomburrow
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#3 white board wipe
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Promise of Loyalty
6%
Live Inclusion
Times Brought
3089
Decks Running
1386
Median Cast Turn
8.0
Drawn → Played
55%
Format
First-cast turn
n=408
0%
T1
0%
T2
0%
T3
2%
T4
11%
T5
65%
T6-9
21%
T10+
Median
8.0
P25
6
· P75
9
· max
17
On curve
14%
(46 / 408 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
3089 brought · 1180 playersBrought to game
3089
Ever drawn
747
Reached battlefield
408
Still on board at game end
36
≥ +0.4pp
Players who cast this card win 29% of the time (n=369) , vs 24% when it never left the library (n=1963).
When players drew this card but left it in hand, they won 31% (n=304).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval +0.4pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
811 instances3.6%
Library
4.4%
Battlefield
50.2%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
213 decks
-
2
Killian, Decisive Mentor
142 decks
-
3
Tidus, Yuna's Guardian
133 decks
-
4
Mister Fantastic
56 decks
-
5
Y'shtola, Night's Blessed
47 decks
-
6
Commodore Guff
45 decks
-
7
Sidar Jabari of Zhalfir
34 decks
-
8
Nelly Borca, Impulsive Accuser
33 decks
-
9
Yennett, Cryptic Sovereign
33 decks
-
10
Breena, the Demagogue
32 decks
Card text
Promise of Loyalty
Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Sveta Pikul
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.