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Part of Bloomburrow
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Creature — Raccoon Rogue
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Bloomburrow Commander (BLC)
Live Play Data
Prosperous Bandit
1%
Live Inclusion
Times Brought
192
Decks Running
89
Median Cast Turn
5.0
Drawn → Played
64%
Format
First-cast turn
n=30
0%
T1
7%
T2
10%
T3
23%
T4
13%
T5
40%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
8
· max
10
On curve
17%
(3 / 30 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
192 brought · 86 playersBrought to game
192
Ever drawn
47
Reached battlefield
30
Still on board at game end
14
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.0pp
Players who cast this card win 22% of the time (n=30) , vs 21% when it never left the library (n=125).
When players drew this card but left it in hand, they won 32% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -14.0pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances5.9%
Library
27.5%
Battlefield
39.2%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
43 decks
-
2
Muerra, Trash Tactician
8 decks
-
3
Knuckles the Echidna
4 decks
-
4
Vaan, Street Thief
4 decks
-
5
Evereth, Viceroy of Plunder
2 decks
-
6
Subira, Tulzidi Caravanner
2 decks
-
7
Tsagan, Raider Warlord
2 decks
-
8
Vihaan, Goldwaker
2 decks
-
9
Amy Rose
1 decks
-
10
Aragorn, Hornburg Hero
1 decks
Card text
Prosperous Bandit
Creature — Raccoon Rogue
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
2 / 2
Bloomburrow Commander (BLC)
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Rare
·
Illustrated by Yohann Schepacz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.