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Puppet Master, String Puller card art
Live Play Data

Puppet Master, String Puller

{2} {R} · Legendary Creature — Human Artificer Villain · Marvel Super Heroes Commander (MSC)
2%
Live Inclusion
Times Brought
236
Decks Running
128
Median Cast Turn
5.0
Drawn → Played
74%
Format

First-cast turn

n=34
0%
T1
0%
T2
21%
T3
12%
T4
29%
T5
35%
T6-9
3%
T10+
Median 5.0 P25 4 · P75 7 · max 10
On curve 21% (7 / 34 cast on T3) Cast same turn as drawn 15%

The "good card" funnel

236 brought · 122 players
Brought to game
236
Ever drawn
46
Reached battlefield
34
Still on board at game end
16

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -20.2pp

Players who cast this card win 15% of the time (n=30) , vs 21% when it never left the library (n=150).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -6.4pp; 95% confidence interval -20.2pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
32.7%
Battlefield
32.7%
Graveyard
14.3%
Exile
20.4%
Hand

Commanders that played this card

in tracked games
Card text
Puppet Master, String Puller card

Puppet Master, String Puller

{2} {R}
Legendary Creature — Human Artificer Villain
Whenever you attack, goad target creature an opponent controls. It can't block this turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever one or more goaded creatures deal combat damage to one of your opponents, create a Treasure token.
2 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by John Tyler Christopher

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.