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Part of Marvel Super Heroes
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Legendary Creature — Human Artificer Villain
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Puppet Master, String Puller
2%
Live Inclusion
Times Brought
236
Decks Running
128
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=34
0%
T1
0%
T2
21%
T3
12%
T4
29%
T5
35%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
7
· max
10
On curve
21%
(7 / 34 cast on T3)
Cast same turn as drawn
15%
The "good card" funnel
236 brought · 122 playersBrought to game
236
Ever drawn
46
Reached battlefield
34
Still on board at game end
16
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.2pp
Players who cast this card win 15% of the time (n=30) , vs 21% when it never left the library (n=150).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.4pp; 95% confidence interval -20.2pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances32.7%
Battlefield
32.7%
Graveyard
14.3%
Exile
20.4%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
99 decks
-
2
Loki, the Deceiver
5 decks
-
3
Kratos, God of War
3 decks
-
4
Isshin, Two Heavens as One
2 decks
-
5
Karona, False God
2 decks
-
6
Queen Marchesa
2 decks
-
7
The Beamtown Bullies
2 decks
-
8
Alexios, Deimos of Kosmos
1 decks
-
9
Jinnie Fay, Jetmir's Second
1 decks
-
10
J. Jonah Jameson
1 decks
Card text
Puppet Master, String Puller
Legendary Creature — Human Artificer Villain
Whenever you attack, goad target creature an opponent controls. It can't block this turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever one or more goaded creatures deal combat damage to one of your opponents, create a Treasure token.
2 / 4
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by John Tyler Christopher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.