Puresteel Paladin
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Puresteel Paladin
Final zone distribution
261 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
180 decks
-
2
Anti-Venom, Horrifying Healer
42 decks
-
3
Dogmeat, Ever Loyal
40 decks
-
4
Captain America, First Avenger
37 decks
-
5
Cloud, Midgar Mercenary
27 decks
-
6
Jin Sakai, Ghost of Tsushima
24 decks
-
7
Lightning, Army of One
22 decks
-
8
Ekthi, Contaminator Priest
19 decks
-
9
Noctis, Heir Apparent
14 decks
-
10
Amy Rose
12 decks
The "good card" funnel
1439 brought · 573 playersOnce cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=151) , vs 27% when it never left the library (n=892).
When players drew this card but left it in hand, they won 22% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval +0.0pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.