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Part of Bloomburrow
·
Instant
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Putrefy
4%
Decklist Inclusion
Times Brought
598
Decks Running
343
In Decks
3646
Decklist Inclusion
4%
Format
Final zone distribution
157 instances3.2%
Library
2.5%
Battlefield
59.2%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
34 decks
-
2
Auntie Ool, Cursewretch
33 decks
-
3
Teval, the Balanced Scale
30 decks
-
4
The Wise Mothman
25 decks
-
5
Hazel of the Rootbloom
23 decks
-
6
Lathril, Blade of the Elves
14 decks
-
7
Chatterfang, Squirrel General
11 decks
-
8
Meren of Clan Nel Toth
10 decks
-
9
High Perfect Morcant
9 decks
-
10
Gonti, Canny Acquisitor
8 decks
The "good card" funnel
598 brought · 289 playersBrought to game
598
Ever drawn
127
Reached battlefield
83
Still on board at game end
4
≥ -5.7pp
Players who cast this card win 22% of the time (n=83) , vs 19% when it never left the library (n=409).
When players drew this card but left it in hand, they won 16% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.8pp; 95% confidence interval -5.7pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=83
0%
T1
1%
T2
4%
T3
12%
T4
16%
T5
54%
T6-9
13%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
5%
(3 / 83 cast on T3)
Cast same turn as drawn
25%
83 of 100 times cast
83%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.