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Part of Bloomburrow
·
Instant
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Putrefy
17%
Live Inclusion
Times Brought
3004
Decks Running
1553
Median Cast Turn
7
Drawn → Played
66%
Format
First-cast turn
n=437
0%
T1
0%
T2
3%
T3
11%
T4
14%
T5
54%
T6-9
17%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
4%
(13 / 437 cast on T3)
Cast same turn as drawn
25%
The "good card" funnel
3004 brought · 1268 playersBrought to game
3004
Ever drawn
663
Reached battlefield
437
Still on board at game end
22
≥ +2.1pp
Players who cast this card win 26% of the time (n=379) , vs 19% when it never left the library (n=1873).
When players drew this card but left it in hand, they won 20% (n=194).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval +2.1pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
801 instances3.1%
Library
2.7%
Battlefield
59.4%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
153 decks
-
2
The Wise Mothman
122 decks
-
3
Teval, the Balanced Scale
113 decks
-
4
Auntie Ool, Cursewretch
112 decks
-
5
Hazel of the Rootbloom
75 decks
-
6
Lathril, Blade of the Elves
56 decks
-
7
Chatterfang, Squirrel General
45 decks
-
8
Gonti, Canny Acquisitor
34 decks
-
9
Meren of Clan Nel Toth
33 decks
-
10
Chief of the Wilds
32 decks
Card text
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.