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Part of Bloomburrow
·
Instant
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Putrefy
17%
Live Inclusion
Times Brought
2266
Decks Running
1201
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=323
0%
T1
0%
T2
2%
T3
12%
T4
13%
T5
55%
T6-9
18%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
2%
(6 / 323 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
2266 brought · 983 playersBrought to game
2266
Ever drawn
501
Reached battlefield
323
Still on board at game end
16
≥ +0.9pp
Players who cast this card win 25% of the time (n=285) , vs 19% when it never left the library (n=1407).
When players drew this card but left it in hand, they won 17% (n=151).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval +0.9pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
610 instances3.6%
Library
2.6%
Battlefield
57.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
122 decks
-
2
The Wise Mothman
94 decks
-
3
Teval, the Balanced Scale
92 decks
-
4
Auntie Ool, Cursewretch
88 decks
-
5
Hazel of the Rootbloom
53 decks
-
6
Lathril, Blade of the Elves
41 decks
-
7
Chatterfang, Squirrel General
34 decks
-
8
Chief of the Wilds
27 decks
-
9
Gonti, Canny Acquisitor
25 decks
-
10
Meren of Clan Nel Toth
24 decks
Card text
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.