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Part of Bloomburrow
·
Instant
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Putrefy
4%
Decklist Inclusion
Times Brought
504
Decks Running
298
In Decks
3092
Decklist Inclusion
4%
Format
Final zone distribution
133 instances3.0%
Library
3.0%
Battlefield
61.7%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
30 decks
-
2
Hearthhull, the Worldseed
29 decks
-
3
Teval, the Balanced Scale
24 decks
-
4
Hazel of the Rootbloom
20 decks
-
5
The Wise Mothman
20 decks
-
6
Lathril, Blade of the Elves
13 decks
-
7
Chatterfang, Squirrel General
10 decks
-
8
Meren of Clan Nel Toth
10 decks
-
9
High Perfect Morcant
9 decks
-
10
Gonti, Canny Acquisitor
8 decks
The "good card" funnel
504 brought · 255 playersBrought to game
504
Ever drawn
106
Reached battlefield
73
Still on board at game end
4
≥ -5.2pp
Players who cast this card win 24% of the time (n=73) , vs 20% when it never left the library (n=343).
When players drew this card but left it in hand, they won 17% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.1pp; 95% confidence interval -5.2pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=73
0%
T1
1%
T2
3%
T3
10%
T4
16%
T5
56%
T6-9
14%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
4%
(2 / 73 cast on T3)
Cast same turn as drawn
25%
73 of 100 times cast
73%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.