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Part of Streets of New Capenna
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Artifact — Equipment
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New Capenna Commander (NCC)
Card Preview
Quietus Spike
1%
Decklist Inclusion
Times Brought
245
Decks Running
140
In Decks
803
Decklist Inclusion
1%
Format
Card text
Quietus Spike
Artifact — Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip 
New Capenna Commander (NCC)
·
Rare
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Illustrated by Mark Brill
Final zone distribution
61 instances1.6%
Library
39.3%
Battlefield
21.3%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Jin Sakai, Ghost of Tsushima
12 decks
-
2
Ezio Auditore da Firenze
8 decks
-
3
Arahbo, Roar of the World
5 decks
-
4
Captain America, First Avenger
4 decks
-
5
Noctis, Heir Apparent
4 decks
-
6
Altaïr Ibn-La'Ahad
3 decks
-
7
Cloud, Ex-SOLDIER
3 decks
-
8
Kamiz, Obscura Oculus
3 decks
-
9
Kelsien, the Plague
3 decks
-
10
Aphelia, Viper Whisperer
2 decks
The "good card" funnel
245 brought · 127 playersBrought to game
245
Ever drawn
53
Reached battlefield
37
Still on board at game end
24
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 26% of the time (n=37) , vs 18% when it never left the library (n=165).
Observed gap +8.6pp; 95% confidence interval -5.1pp to +22.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
3%
T1
3%
T2
14%
T3
16%
T4
14%
T5
41%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
19%
(5 / 37 cast on T3)
Cast same turn as drawn
35%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.