Raffine's Tower
Raffine's Tower appears in 19% of tracked Esper-accessible Commander decks on Playgroup Live, and 80% of drawn copies reach the battlefield, with a median first-cast turn of 3.
Raffine's Tower is the Esper triome from Streets of New Capenna, and it shows up in 19% of Commander decks tracked on Playgroup Live. That figure spans 419 of the 2159 distinct decks in the dataset, a consistent signal across 365 unique players with no single contributor exceeding 3% of instances.
Lands play differently from spells. Raffine's Tower enters tapped, which costs a tempo point on the turn it's played, but the cycling outlet at {3} means a late-game copy is never truly dead. 80% of drawn copies end up on the battlefield before the game closes, and the median first-cast turn is 3. The hand-to-cast data backs this up: players who draw it typically play it quickly, with 74% of drawn-and-cast instances landing on the same turn they were drawn.
The commander distribution skews heavily toward Esper (White-Blue-Black) shells, where Raffine's Tower is a strict fixing upgrade over basic lands. Four-color and five-color decks also appear in the top commanders, picking up the Tower as a flexible triome that covers three of their colors simultaneously.
- 19% of tracked Commander decks include Raffine's Tower
- 80% of drawn copies reach the battlefield before the game ends
- T3 median first-cast turn across tracked games
- 74% of drawn-and-cast copies played on the same turn they were drawn
- 89% battlefield stickiness once the Tower resolves
- 365 unique players have brought Raffine's Tower to a tracked game
First-cast turn
n=245The "good card" funnel
858 brought · 365 playersOf 858 Raffine's Towers brought to games, 306 were drawn, 245 of those were cast, and the large majority stayed on the battlefield through the end of the game.
Players who cast this card win 34% of the time (n=230) , vs 25% when it never left the library (n=460).
When players drew this card but left it in hand, they won 30% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.2pp; 95% confidence interval +2.6pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
329 instancesThe vast majority of Raffine's Towers that enter the battlefield stay there, a reflection of how rarely opponents prioritize destroying a tapped triome. Copies in the graveyard largely represent cycled instances trading late-game tempo for a fresh draw.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
52 decks
-
2
Jin Sakai, Ghost of Tsushima
26 decks
-
3
Oloro, Ageless Ascetic
23 decks
-
4
Atraxa, Praetors' Voice
22 decks
-
5
Marneus Calgar
21 decks
-
6
Sidar Jabari of Zhalfir
15 decks
-
7
Hashaton, Scarab's Fist
12 decks
-
8
Varina, Lich Queen
11 decks
-
9
The Ur-Dragon
10 decks
-
10
Jodah, the Unifier
9 decks
The commander list skews heavily Esper, with Y'shtola, Night's Blessed and Jin Sakai, Ghost of Tsushima leading the pack. The distribution across 365 unique players and no dominant single contributor suggests broad, format-wide adoption rather than a few players inflating the numbers.