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Part of Marvel Super Heroes
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#3 blue board wipe
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Sorcery
·
Tales of Middle-earth Commander (LTC)
Live Play Data
Raise the Palisade
5%
Live Inclusion
Times Brought
2862
Decks Running
1243
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=421
0%
T1
0%
T2
0%
T3
3%
T4
11%
T5
68%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
16%
(48 / 421 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
2864 brought · 1031 playersBrought to game
2864
Ever drawn
661
Reached battlefield
421
Still on board at game end
44
≥ +5.0pp
Players who cast this card win 33% of the time (n=382) , vs 23% when it never left the library (n=1823).
When players drew this card but left it in hand, they won 33% (n=208).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +5.0pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
731 instances4.0%
Library
6.0%
Battlefield
55.3%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
269 decks
-
2
Lord of the Nazgûl
42 decks
-
3
Gandalf, Party Guest
41 decks
-
4
The Ur-Sphinx
40 decks
-
5
Alela, Cunning Conqueror
36 decks
-
6
Hakbal of the Surging Soul
35 decks
-
7
Thranduil, the Elvenking
34 decks
-
8
Éowyn, Shieldmaiden
32 decks
-
9
Galadriel, Elven-Queen
29 decks
-
10
Galadriel, Light of Valinor
29 decks
Card text
Raise the Palisade
Sorcery
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by Jason Kang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.