collections_bookmark
Part of Marvel Super Heroes
·
Sorcery
·
Tales of Middle-earth Commander (LTC)
Card Preview
Raise the Palisade
2%
Decklist Inclusion
Times Brought
206
Decks Running
131
In Decks
1251
Decklist Inclusion
2%
Format
Final zone distribution
55 instances3.6%
Library
10.9%
Battlefield
43.6%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
31 decks
-
2
Éowyn, Shieldmaiden
7 decks
-
3
Galadriel, Elven-Queen
6 decks
-
4
Lord of the Nazgûl
6 decks
-
5
Tony Stark // The Invincible Iron Man
5 decks
-
6
Director Nick Fury
4 decks
-
7
Alela, Cunning Conqueror
3 decks
-
8
Ezio Auditore da Firenze
3 decks
-
9
Hakbal of the Surging Soul
3 decks
-
10
Choco, Seeker of Paradise
2 decks
The "good card" funnel
206 brought · 122 playersBrought to game
206
Ever drawn
51
Reached battlefield
25
Still on board at game end
6
≥ -4.0pp
Players who cast this card win 29% of the time (n=25) , vs 17% when it never left the library (n=143).
When players drew this card but left it in hand, they won 38% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.8pp; 95% confidence interval -4.0pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
0%
T2
0%
T3
0%
T4
4%
T5
60%
T6-9
36%
T10+
Median
9
P25
7
· P75
10
· max
15
On curve
4%
(1 / 25 cast on T5)
Cast same turn as drawn
32%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.