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Part of Outlaws of Thunder Junction
·
Legendary Creature — Demon Mercenary
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Rakdos, the Muscle
1%
Live Inclusion
Times Brought
166
Decks Running
71
Median Cast Turn
6.5
Drawn → Played
61%
Format
First-cast turn
n=24
0%
T1
0%
T2
4%
T3
13%
T4
21%
T5
54%
T6-9
8%
T10+
Median
6.5
P25
5
· P75
8
· max
14
On curve
38%
(5 / 24 cast on T5)
The "good card" funnel
166 brought · 69 playersBrought to game
166
Ever drawn
33
Reached battlefield
20
Still on board at game end
13
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.0pp
Players who cast this card win 36% of the time (n=19) , vs 20% when it never left the library (n=115).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.8pp; 95% confidence interval -5.0pp to +36.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances2.6%
Library
33.3%
Battlefield
25.6%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Laughing Jasper Flint
14 decks
-
2
Be'lakor, the Dark Master
8 decks
-
3
Edea, Possessed Sorceress
6 decks
-
4
Raphael, Fiendish Savior
5 decks
-
5
Ares, God of War
3 decks
-
6
Deadpool, Trading Card
3 decks
-
7
Eddie Brock // Venom, Lethal Protector
3 decks
-
8
Olivia, Opulent Outlaw
3 decks
-
9
Shadow the Hedgehog
3 decks
-
10
Akul the Unrepentant
2 decks
Card text
Rakdos, the Muscle
Legendary Creature — Demon Mercenary
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
6 / 5
Outlaws of Thunder Junction (OTJ)
·
Mythic
·
Illustrated by Victor Maury
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.