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Part of Bloomburrow
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Rapid Hybridization
Times Brought
617
Decks Running
314
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
146 instances2.7%
Library
4.8%
Battlefield
58.2%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
44 decks
-
2
Hakbal of the Surging Soul
19 decks
-
3
Ureni of the Unwritten
19 decks
-
4
Zinnia, Valley's Voice
18 decks
-
5
Vivi Ornitier
9 decks
-
6
Flubs, the Fool
5 decks
-
7
Miirym, Sentinel Wyrm
5 decks
-
8
Alela, Cunning Conqueror
4 decks
-
9
Bria, Riptide Rogue
4 decks
-
10
Clement, the Worrywort
4 decks
The "good card" funnel
622 brought · 261 playersBrought to game
622
Ever drawn
140
Reached battlefield
93
Still on board at game end
7
≥ +3.3pp
Players who cast this card win 33% of the time (n=90) , vs 24% when it never left the library (n=424).
When players drew this card but left it in hand, they won 36% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.6pp; 95% confidence interval +3.3pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=93
1%
T1
1%
T2
14%
T3
18%
T4
18%
T5
37%
T6-9
11%
T10+
Median
5
P25
4
· P75
7
· max
13
On curve
1%
(1 / 93 cast on T1)
Cast same turn as drawn
44%
93 of 100 times cast
93%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.