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Rapid Hybridization card art
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Rapid Hybridization

{U} · Instant · Secrets of Strixhaven Commander (SOC)
Times Brought
3892
Decks Running
1868
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Rapid Hybridization card

Rapid Hybridization

{U}
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Jack Wang

Final zone distribution

961 instances
3.2%
Library
3.1%
Battlefield
61.6%
Graveyard
6.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

3897 brought · 1425 players
Brought to game
3897
Ever drawn
891
Reached battlefield
607
Still on board at game end
30
≥ +0.5pp

Players who cast this card win 28% of the time (n=579) , vs 26% when it never left the library (n=2549).

When players drew this card but left it in hand, they won 35% (n=256).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.7pp; 95% confidence interval +0.5pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=607
0%
T1
1%
T2
6%
T3
13%
T4
19%
T5
50%
T6-9
10%
T10+
Median 6 P25 5 · P75 8 · max 23
On curve 0% (2 / 607 cast on T1) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.