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Part of Bloomburrow
Live Play Data
Razorverge Thicket
Land
·
Marvel Super Heroes Commander (MSC)
7%
Live Inclusion
Times Brought
639
Decks Running
323
Median Cast Turn
2
Drawn → Played
73%
Format
First-cast turn
n=117
36%
T1
17%
T2
7%
T3
5%
T4
7%
T5
21%
T6-9
7%
T10+
Median
2
P25
1
· P75
6
· max
16
Cast same turn as drawn
68%
The "good card" funnel
639 brought · 299 playersBrought to game
639
Ever drawn
161
Reached battlefield
117
Still on board at game end
108
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 28% of the time (n=101) , vs 24% when it never left the library (n=409).
When players drew this card but left it in hand, they won 29% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -4.1pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
170 instances1.8%
Library
63.5%
Battlefield
11.2%
Graveyard
1.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
87 decks
-
2
T'Challa, the Black Panther
75 decks
-
3
Elda, Conjurer of Spectacle
9 decks
-
4
Atraxa, Praetors' Voice
7 decks
-
5
Go-Shintai of Life's Origin
7 decks
-
6
Baylen, the Haymaker
6 decks
-
7
Finneas, Ace Archer
5 decks
-
8
Helga, Skittish Seer
5 decks
-
9
Atla Palani, Nest Tender
4 decks
-
10
Gluntch, the Bestower
4 decks
Card text
Razorverge Thicket
Land
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.