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Part of Bloomburrow
Live Play Data
Razorverge Thicket
Land
·
Marvel Super Heroes Commander (MSC)
7%
Live Inclusion
Times Brought
1663
Decks Running
750
Median Cast Turn
3.0
Drawn → Played
74%
Format
First-cast turn
n=300
31%
T1
18%
T2
9%
T3
5%
T4
7%
T5
22%
T6-9
8%
T10+
Median
3.0
P25
1
· P75
6
· max
16
Cast same turn as drawn
66%
The "good card" funnel
1663 brought · 671 playersBrought to game
1663
Ever drawn
406
Reached battlefield
300
Still on board at game end
282
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 28% of the time (n=264) , vs 23% when it never left the library (n=1041).
When players drew this card but left it in hand, they won 27% (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -0.7pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
441 instances1.4%
Library
63.9%
Battlefield
12.5%
Graveyard
1.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
187 decks
-
2
T'Challa, the Black Panther
184 decks
-
3
Elda, Conjurer of Spectacle
24 decks
-
4
Trostani, Selesnya's Voice
16 decks
-
5
Kudo, King Among Bears
14 decks
-
6
Go-Shintai of Life's Origin
12 decks
-
7
Kwia Vigorbloom
12 decks
-
8
Atraxa, Praetors' Voice
11 decks
-
9
Baylen, the Haymaker
11 decks
-
10
Helga, Skittish Seer
11 decks
Card text
Razorverge Thicket
Land
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.