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Part of Final Fantasy
·
Sorcery
·
Final Fantasy (FIN)
Card Preview
Reach the Horizon
Times Brought
149
Decks Running
91
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Reach the Horizon
Sorcery
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by ikeda_cpt
Final zone distribution
33 instances3.0%
Battlefield
66.7%
Graveyard
3.0%
Exile
27.3%
Hand
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
24 decks
-
2
Tifa Lockhart
8 decks
-
3
Choco, Seeker of Paradise
6 decks
-
4
Ruby, Daring Tracker
6 decks
-
5
Terra, Magical Adept // Esper Terra
4 decks
-
6
Aerith, Last Ancient
2 decks
-
7
Aragorn, the Uniter
2 decks
-
8
Child of Alara
2 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
2 decks
-
10
Fynn, the Fangbearer
2 decks
The "good card" funnel
149 brought · 88 playersBrought to game
149
Ever drawn
29
Reached battlefield
21
Still on board at game end
1
≥ -13.5pp
Players who cast this card win 26% of the time (n=18) , vs 27% when it never left the library (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.9pp; 95% confidence interval -13.5pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
5%
T1
0%
T2
10%
T3
14%
T4
24%
T5
33%
T6-9
14%
T10+
Median
5
P25
4
· P75
8
· max
11
On curve
29%
(3 / 21 cast on T4)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.