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Part of Final Fantasy
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Artifact — Equipment
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Final Fantasy Commander (FIC)
Card Preview
Reaper's Scythe
Times Brought
239
Decks Running
150
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Reaper's Scythe
Artifact — Equipment
Job select
At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn.
Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types.
Death Sickle — Equip 
Final Fantasy Commander (FIC)
·
Rare
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Illustrated by Colin Boyer
Final zone distribution
62 instances3.2%
Library
54.8%
Battlefield
11.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
135 decks
-
2
Zenos yae Galvus // Shinryu, Transcendent Rival
2 decks
-
3
Chief of the Wilds
1 decks
-
4
Edgar Markov
1 decks
-
5
G'raha Tia, Scion Reborn
1 decks
-
6
Jecht, Reluctant Guardian // Braska's Final Aeon
1 decks
-
7
Kuro, Pitlord
1 decks
-
8
Noctis, Prince of Lucis
1 decks
-
9
Norman Osborn // Green Goblin
1 decks
-
10
Savra, Queen of the Golgari
1 decks
The "good card" funnel
239 brought · 148 playersBrought to game
239
Ever drawn
61
Reached battlefield
43
Still on board at game end
34
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.5pp
Players who cast this card win 19% of the time (n=26) , vs 22% when it never left the library (n=104).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -13.5pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
5%
T1
5%
T2
14%
T3
19%
T4
14%
T5
26%
T6-9
19%
T10+
Median
5
P25
4
· P75
9
· max
22
On curve
23%
(6 / 43 cast on T3)
Cast same turn as drawn
28%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.