Red Ghost, Intangible Genius
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Red Ghost, Intangible Genius
Final zone distribution
117 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
242 decks
-
2
Loki, the Deceiver
7 decks
-
3
Norman Osborn // Green Goblin
3 decks
-
4
Thanos, the Mad Titan
2 decks
-
5
Animar, Soul of Elements
1 decks
-
6
Captain America, First Avenger
1 decks
-
7
Kwia Vigorbloom
1 decks
-
8
Nalia de'Arnise
1 decks
The "good card" funnel
529 brought · 243 playersOnce cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=48) , vs 25% when it never left the library (n=271).
When players drew this card but left it in hand, they won 29% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -6.3pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.