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Part of Marvel Super Heroes
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Legendary Creature — Human Scientist Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Reed Richards, Smartest Man
0%
Live Inclusion
Times Brought
392
Decks Running
135
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=53
0%
T1
0%
T2
0%
T3
13%
T4
15%
T5
55%
T6-9
17%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
47%
(10 / 53 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
392 brought · 120 playersBrought to game
392
Ever drawn
98
Reached battlefield
53
Still on board at game end
29
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.6pp
Players who cast this card win 41% of the time (n=50) , vs 23% when it never left the library (n=248).
When players drew this card but left it in hand, they won 19% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +4.6pp to +31.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances25.9%
Battlefield
25.9%
Graveyard
13.4%
Exile
34.8%
Hand
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
40 decks
-
2
The Astonishing Ant-Man
11 decks
-
3
The Fantastic Four
9 decks
-
4
Fblthp, Impossibly Lost
7 decks
-
5
Nick Fury, Agent of S.H.I.E.L.D.
6 decks
-
6
Shang-Chi and the Ten Rings
6 decks
-
7
Captain America, Team Leader
4 decks
-
8
Mister Fantastic
4 decks
-
9
Director Nick Fury
3 decks
-
10
Doctor Doom, King of Latveria
3 decks
Card text
Reed Richards, Smartest Man
Legendary Creature — Human Scientist Hero
Reach
You have no maximum hand size.
The first time you would draw a card each turn except the first card you draw during each of your draw steps, you draw four cards instead.
2 / 4
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.