Regal Behemoth
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Regal Behemoth
Final zone distribution
76 instancesCommanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
70 decks
-
2
Gishath, Sun's Avatar
37 decks
-
3
Gilanra, Caller of Wirewood
7 decks
-
4
Atla Palani, Nest Tender
5 decks
-
5
Ghalta, Stampede Tyrant
3 decks
-
6
Goreclaw, Terror of Qal Sisma
3 decks
-
7
Mr. Foxglove
3 decks
-
8
Owen Grady, Raptor Trainer
3 decks
-
9
Ghalta, Primal Hunger
2 decks
-
10
Mayael the Anima
2 decks
The "good card" funnel
312 brought · 140 playersOnce cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 34% of the time (n=41) , vs 29% when it never left the library (n=188).
When players drew this card but left it in hand, they won 16% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.5pp; 95% confidence interval -3.5pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52Full analysis unlocks as more games are tracked. Stats refresh nightly.