collections_bookmark Part of Duskmourn: House of Horror
Reluctant Role Model card art
Live Play Data

Reluctant Role Model

{1} {W} · Creature — Human Survivor · Duskmourn: House of Horror (DSK)
0%
Live Inclusion
Times Brought
198
Decks Running
90
Median Cast Turn
5.0
Drawn → Played
67%
Format

First-cast turn

n=34
9%
T1
24%
T2
15%
T3
0%
T4
9%
T5
41%
T6-9
3%
T10+
Median 5.0 P25 2 · P75 7 · max 10
On curve 32% (8 / 34 cast on T2) Cast same turn as drawn 44%

The "good card" funnel

198 brought · 87 players
Brought to game
198
Ever drawn
51
Reached battlefield
34
Still on board at game end
13

Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.8pp

Players who cast this card win 19% of the time (n=33) , vs 18% when it never left the library (n=130).

When players drew this card but left it in hand, they won 20% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.4pp; 95% confidence interval -12.8pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

53 instances
1.9%
Library
24.5%
Battlefield
32.1%
Graveyard
11.3%
Exile

Commanders that played this card

in tracked games
Card text
Reluctant Role Model card

Reluctant Role Model

{1} {W}
Creature — Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.
2 / 2
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Chris Rallis

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.