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Reluctant Role Model card art
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Reluctant Role Model

{1} {W} · Creature — Human Survivor · Duskmourn: House of Horror (DSK)
Times Brought
173
Decks Running
82
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Reluctant Role Model card

Reluctant Role Model

{1} {W}
Creature — Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.
2 / 2
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Chris Rallis

Final zone distribution

34 instances
35.3%
Battlefield
35.3%
Graveyard
2.9%
Exile
26.5%
Hand

The "good card" funnel

173 brought · 79 players
Brought to game
173
Ever drawn
32
Reached battlefield
23
Still on board at game end
12

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.4pp

Players who cast this card win 32% of the time (n=19) , vs 27% when it never left the library (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.7pp; 95% confidence interval -7.4pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
17%
T1
30%
T2
9%
T3
17%
T4
9%
T5
17%
T6-9
0%
T10+
Median 3 P25 2 · P75 5 · max 7
On curve 48% (7 / 23 cast on T2) Cast same turn as drawn 39%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.