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Part of Marvel Super Heroes
·
Enchantment
·
The Big Score (BIG)
Card Preview
Rest in Peace
Times Brought
205
Decks Running
107
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Rest in Peace
Enchantment
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
The Big Score (BIG)
·
Mythic
·
Illustrated by Grady Frederick
Final zone distribution
44 instances2.3%
Library
47.7%
Battlefield
13.6%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Zur the Enchanter
13 decks
-
2
Grand Arbiter Augustin IV
11 decks
-
3
Hope Estheim
10 decks
-
4
Heliod, Sun-Crowned
7 decks
-
5
Rin and Seri, Inseparable
4 decks
-
6
Sythis, Harvest's Hand
4 decks
-
7
Ezio Auditore da Firenze
3 decks
-
8
Angus Mackenzie
2 decks
-
9
Ketramose, the New Dawn
2 decks
-
10
Ms. Bumbleflower
2 decks
The "good card" funnel
205 brought · 104 playersBrought to game
205
Ever drawn
42
Reached battlefield
26
Still on board at game end
21
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 30% of the time (n=23) , vs 26% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -6.3pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
19%
T2
4%
T3
4%
T4
8%
T5
38%
T6-9
27%
T10+
Median
7.0
P25
4
· P75
10
· max
17
On curve
19%
(5 / 26 cast on T2)
Cast same turn as drawn
28%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.