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Part of Marvel Super Heroes
·
Enchantment
·
The Big Score (BIG)
Card Preview
Rest in Peace
Times Brought
158
Decks Running
81
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Rest in Peace
Enchantment
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
The Big Score (BIG)
·
Mythic
·
Illustrated by Grady Frederick
Final zone distribution
35 instances2.9%
Library
48.6%
Battlefield
11.4%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
9 decks
-
2
Grand Arbiter Augustin IV
8 decks
-
3
Zur the Enchanter
7 decks
-
4
Heliod, Sun-Crowned
4 decks
-
5
Sythis, Harvest's Hand
4 decks
-
6
Ezio Auditore da Firenze
3 decks
-
7
Rin and Seri, Inseparable
3 decks
-
8
Angus Mackenzie
2 decks
-
9
Ketramose, the New Dawn
2 decks
-
10
Ms. Bumbleflower
2 decks
The "good card" funnel
158 brought · 79 playersBrought to game
158
Ever drawn
34
Reached battlefield
20
Still on board at game end
17
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 31% of the time (n=18) , vs 25% when it never left the library (n=94).
Observed gap +5.8pp; 95% confidence interval -6.8pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
20%
T2
5%
T3
5%
T4
10%
T5
25%
T6-9
35%
T10+
Median
6.5
P25
4
· P75
10
· max
17
On curve
20%
(4 / 20 cast on T2)
Cast same turn as drawn
25%
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.