Card Preview
Restless Bivouac
Land
·
Wilds of Eldraine (WOE)
Times Brought
122
Decks Running
62
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Restless Bivouac
Land
This land enters tapped.
: Add
or
.


: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever this land attacks, put a +1/+1 counter on target creature you control.
Wilds of Eldraine (WOE)
·
Rare
·
Illustrated by Sergey Glushakov
Final zone distribution
29 instances65.5%
Battlefield
13.8%
Graveyard
3.4%
Exile
17.2%
Hand
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
10 decks
-
2
Isshin, Two Heavens as One
6 decks
-
3
Mabel, Heir to Cragflame
5 decks
-
4
Winota, Joiner of Forces
4 decks
-
5
Shadowfax, Lord of Horses
3 decks
-
6
Kaalia of the Vast
2 decks
-
7
Lightning, Army of One
2 decks
-
8
Miles Morales // Ultimate Spider-Man
2 decks
-
9
Akim, the Soaring Wind
1 decks
-
10
Anim Pakal, Thousandth Moon
1 decks
The "good card" funnel
122 brought · 60 playersBrought to game
122
Ever drawn
26
Reached battlefield
19
Still on board at game end
19
≥ -4.5pp
Players who cast this card win 27% of the time (n=16) , vs 18% when it never left the library (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval -4.5pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.