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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes (MSH)
Live Play Data
Restorative Technique
1%
Live Inclusion
Times Brought
218
Decks Running
79
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=29
0%
T1
3%
T2
7%
T3
14%
T4
17%
T5
34%
T6-9
24%
T10+
Median
6
P25
5
· P75
9
· max
16
On curve
10%
(2 / 29 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
218 brought · 73 playersBrought to game
218
Ever drawn
44
Reached battlefield
29
Still on board at game end
3
≥ -6.1pp
Players who cast this card win 29% of the time (n=28) , vs 19% when it never left the library (n=135).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.3pp; 95% confidence interval -6.1pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Library
6.1%
Battlefield
63.3%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
9 decks
-
2
Bruce Banner // The Incredible Hulk
8 decks
-
3
Blech, Loafing Pest
5 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
5 decks
-
5
The Astonishing Ant-Man
5 decks
-
6
Cosmic Spider-Man
3 decks
-
7
Atraxa, Praetors' Voice
2 decks
-
8
Dina, Soul Steeper
2 decks
-
9
Go-Shintai of Life's Origin
2 decks
-
10
Hulk, Gamma Goliath
2 decks
Card text
Restorative Technique
Sorcery
Target player gains 2 life, then searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put a +1/+1 counter on up to one target creature.
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Kevin Glint
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.