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Part of Final Fantasy
·
Enchantment
·
Final Fantasy (FIN)
Live Play Data
Ride the Shoopuf
1%
Live Inclusion
Times Brought
256
Decks Running
133
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=41
2%
T1
15%
T2
10%
T3
15%
T4
15%
T5
37%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
17%
(6 / 41 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
257 brought · 121 playersBrought to game
257
Ever drawn
55
Reached battlefield
41
Still on board at game end
36
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.9pp
Players who cast this card win 35% of the time (n=39) , vs 19% when it never left the library (n=175).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.5pp; 95% confidence interval +0.9pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances1.6%
Library
57.1%
Battlefield
22.2%
Graveyard
1.6%
Exile
Commanders that played this card
in tracked games-
1
Tifa Lockhart
23 decks
-
2
Choco, Seeker of Paradise
16 decks
-
3
The Wandering Minstrel
5 decks
-
4
Aesi, Tyrant of Gyre Strait
4 decks
-
5
Szarel, Genesis Shepherd
4 decks
-
6
Toph, Earthbending Master
4 decks
-
7
Toph, the First Metalbender
4 decks
-
8
Berta, Wise Extrapolator
3 decks
-
9
The Astonishing Ant-Man
3 decks
-
10
Blor the Impervious
2 decks
Card text
Ride the Shoopuf
Enchantment
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.


: This enchantment becomes a 7/7 Beast creature in addition to its other types.
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Leonardo Santanna
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.