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Rikku, Resourceful Guardian card art
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Rikku, Resourceful Guardian

{2} {U} · Legendary Creature — Human Artificer · Final Fantasy Commander (FIC)
1%
Decklist Inclusion
Times Brought
321
Decks Running
156
In Decks
954
Decklist Inclusion
1%
Format
Card text
Rikku, Resourceful Guardian card

Rikku, Resourceful Guardian

{2} {U}
Legendary Creature — Human Artificer
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control. Steal — {1}, {T}: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
2 / 3
Final Fantasy Commander (FIC) · Rare · Illustrated by Ayuko

Final zone distribution

90 instances
3.3%
Library
38.9%
Battlefield
23.3%
Graveyard
5.6%
Exile

The "good card" funnel

321 brought · 144 players
Brought to game
321
Ever drawn
81
Reached battlefield
52
Still on board at game end
35

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.8pp

Players who cast this card win 32% of the time (n=48) , vs 23% when it never left the library (n=208).

When players drew this card but left it in hand, they won 38% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +9.4pp; 95% confidence interval -3.8pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
0%
T1
4%
T2
8%
T3
15%
T4
21%
T5
48%
T6-9
4%
T10+
Median 6.0 P25 4 · P75 7 · max 12
On curve 12% (4 / 52 cast on T3) Cast same turn as drawn 16%
52 of 100 times cast 52%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.