Rimewood Falls card art
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Rimewood Falls

Snow Land — Forest Island · Kaldheim (KHM)
Times Brought
150
Decks Running
88
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Rimewood Falls card

Rimewood Falls

Snow Land — Forest Island
({T}: Add {G} or {U}.) This land enters tapped.
Kaldheim (KHM) · Common · Illustrated by Piotr Dura

Final zone distribution

42 instances
2.4%
Library
64.3%
Battlefield
11.9%
Graveyard
21.4%
Hand

The "good card" funnel

150 brought · 84 players
Brought to game
150
Ever drawn
39
Reached battlefield
30
Still on board at game end
27

Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.2pp

Players who cast this card win 27% of the time (n=23) , vs 23% when it never left the library (n=83).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.3pp; 95% confidence interval -7.2pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
40%
T1
3%
T2
3%
T3
10%
T4
20%
T5
23%
T6-9
0%
T10+
Median 4.0 P25 1 · P75 5 · max 8
Cast same turn as drawn 83%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.