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Part of Secrets of Strixhaven
·
Legendary Creature — Human Wizard
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Rionya, Fire Dancer
1%
Decklist Inclusion
Times Brought
255
Decks Running
147
In Decks
912
Decklist Inclusion
1%
Format
Card text
Rionya, Fire Dancer
Legendary Creature — Human Wizard
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
3 / 4
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Heonhwa
Final zone distribution
60 instances1.7%
Library
41.7%
Battlefield
28.3%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
57 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
21 decks
-
3
Deadpool, Trading Card
14 decks
-
4
Winota, Joiner of Forces
13 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
6 decks
-
6
Obeka, Brute Chronologist
4 decks
-
7
Muddle, the Ever-Changing
3 decks
-
8
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
2 decks
-
9
Rionya, Fire Dancer
2 decks
-
10
Zidane, Tantalus Thief
2 decks
The "good card" funnel
259 brought · 135 playersBrought to game
259
Ever drawn
52
Reached battlefield
37
Still on board at game end
25
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.8pp
Players who cast this card win 33% of the time (n=36) , vs 27% when it never left the library (n=173).
Observed gap +6.4pp; 95% confidence interval -8.8pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
0%
T2
3%
T3
16%
T4
22%
T5
49%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
41%
(8 / 37 cast on T5)
Cast same turn as drawn
37%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.