Ripples of Undeath
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
117 instancesCommanders that played this card
in tracked games-
1
Teval, the Balanced Scale
22 decks
-
2
Betor, Ancestor's Voice
15 decks
-
3
Thranduil, the Elvenking
10 decks
-
4
The Necrobloom
9 decks
-
5
Terra, Herald of Hope
8 decks
-
6
Shilgengar, Sire of Famine
7 decks
-
7
Anikthea, Hand of Erebos
5 decks
-
8
Coram, the Undertaker
5 decks
-
9
Rat King, Verminister
5 decks
-
10
Sauron, the Dark Lord
5 decks
The "good card" funnel
427 brought · 209 playersOnce cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=56) , vs 23% when it never left the library (n=239).
When players drew this card but left it in hand, they won 32% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.9pp; 95% confidence interval -5.2pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=72Full analysis unlocks as more games are tracked. Stats refresh nightly.